Pengembangan Media Pembelajaran Pengenalan Sistem Operasi Berbasis Android
DOI:
https://doi.org/10.31571/edukasi.v17i2.1305Keywords:
pengembangan, media pembelajaran, AndroidAbstract
Abstrak
Tujuan penelitian untuk mengembangkan media pembelajaran berbasis Android dengan tahapan analysis, design, development, implementation, dan evaluation. Subjek penelitian yaitu mahasiswa semester IV Pendidikan TIK IKIP PGRI Pontianak. Metode penelitian menggunakan research and development dengan pendekatan ADDIE. Instumen penelitian menggunakan angket. Teknik analisis data menggunakan deskriptif kuantitatif. Hasil penelitian yaitu: (1) Media pembelajaran yang dikembangkan dapat diterapkan berdasarkan hasil pada tahapan analysis; (2) Media pembelajaran berhasil dirancang pada tahapan design; (3) Media pembelajaran yang telah divalidasi dilakukan perbaikan sesuai saran dari validator pada tahapan development; (4) Media pembelajaran berhasil diterapkan ke subjek penelitian pada tahapan implementation; dan (5) Subjek penelitian menyatakan “Setujuâ€Â dan “Lebih Efektif†penggunaan media pembelajaran yang dikembangkan dalam proses pembelajaran.
Â
 Â
Abstract
The research objective was to develop an Android-based learning media with stages of analysis, design, development, implementation, and evaluation. The subjects of the research were the fourth-semester students of ICT Education at IKIP PGRI Pontianak. The research method used research and development with the ADDIE approach. The research instrument used a questionnaire. Data analysis techniques using descriptive-quantitative. The results of the research: (1) The developed learning media can be applied based on the results at the analysis stage; (2) Learning media successfully designed at the design stage; (3) The validated learning media is improved according to the suggestions from the validators at the development stage; (4) Learning media successfully applied to respondents at the implementation stage; and (5) Respondents stated "Agree" and "More Effective" in the use of instructional media developed in the learning process.
Â
Downloads
References
Apriani, Daningsih, E., & Yokhebed. 2018. Kelayakan Video Tutorial Pembuatan Donat Jahe Submateri Peran Tumbuhan di Bidang Ekonomi. Edukasi: Jurnal Pendidikan, 16(2): 255-266.
Arahim, I. A. 2018. Pengembangan Lembar Kerja Siswa dengan Visualisasi Berbantu Macromedia Flash pada Pembelajaran Matematika. Edukasi: Jurnal Pendidikan, 16(1): 116-123.
Arikunto, S. 1996. Prosedur Penelitian Suatu Pendekatan Praktik. Edisi Revisi. Jakarta: Rineka Cipta.
Armen, M. & Rahmadani, A. F. 2018. Kualitas Materi dan Aspek Isi Media Pembelajaran Renang Gaya Bebas Berbasis Macromedia Flash 8 Siswa Kelas VII SMP. Jurnal Pendidikan Olahraga, 7(1): 54-67.
Arpan, M., Budiman, R. D. A., & Verawardina, U. 2018. Need Assessment Penerapan Media Pembelajaran Pengenalan Hardware Jaringan Komputer Berbasis Augmented Reality. Edukasi: Jurnal Pendidikan, 16(1): 48-56.
Budiman, R. D. A., Arpan, M., & Verawardina, U. 2018. Readiness Assessment Penerapan Media Pembelajaran Pengenalan Hardware Jaringan Komputer Berbasis Augmented Reality. Jurnal Pendidikan Informatika dan Sains, 7(1): 118-125.
Dharmayanti, W. & Oktarika, D. 2019. Pengembangan Media Pembelajaran Berbasis Multimedia Interaktif untuk Guru IPA di Sekolah Menengah Pertama. Jurnal Pendidikan Informatika dan Sains, 8(1): 41-51.
Ismayani, A. 2018. Cara Mudah Membuat Aplikasi Pembelajaran Berbasis Android dengan Thunkable. Jakarta: Elex Media Komputindo.
Kagermann, H., Lukas, W. D., & Wahlster, W. 2013. Recommendations for Implementing the Strategic Initiative Industrie 4.0. Industrie 4.0 Working Group.
Matsun. 2015. Pengembangan Media Pembelajaran Elektronika Lanjut pada Materi Gerbang Logika Menggunakan Adobe Flash. Jurnal Pendidikan Informatika dan Sains, 4(1): 99-111.
Matsun, Ramadhani, D., & Lestari, I. 2018. Perancangan Media Pembelajaran Listrik Magnet Berbasis Android di Program Studi Pendidikan Fisika IKIP PGRI Pontianak. Jurnal Pendidikan Informatika dan Sains, 7(1): 107-117.
Nurbani, Koriaty, S., & Puspitasari, H. 2019. Pengembangan Modul Elektronik Mata Kuliah Sistem Digital untuk Program Studi Pendidikan TIK. Jurnal Pendidikan Informatika dan Sains, 8(1): 52-63.
Nurjayanti, A. I. 2015. Pengembangan Multimedia Pembelajaran Matematika Berbasis Android untuk Siswa Kelas 3 Sekolah Dasar. Artikel Ilmiah. Fakultas Teknik, Universitas Negeri Yogyakarta.
Pratama, A. 2018. Perancangan Media Pembelajaran Cross-Platform Instalasi Software pada Paket Keahlian Teknik Komputer dan Jaringan. Jurnal Pendidikan Informatika dan Sains, 7(1): 1-10.
Purwanto, N. 1996. Psikologi Pendidikan. Jakarta: PT Remaja Rosdakarya.
Redondo, E., Fonseca, D., Sanchez, A., & Navaro, I. 2013. New Strategies Using Handheld Augmented Reality and Mobile Learning-Teaching Methodologies, in Architecture and Building Engineering Degrees. 2013 International Conference on Virtual and Augmented Reality in Education. Procedia Computer Science, 25 (2013): 52-61.
Rusman. 2013. Model-Model Pembelajaran. Jakarta: Rajawali Pers.
Sanjaya, W. 2008. Perencanaan dan Desain Sistem Pembelajaran. Jakarta: Kencana Prenada Media Group.
Sari, F. N. I., Darma, Y., & Dafrita, I. E. 2018. Pengembangan Media Pembelajaran PowerPoint Integrasi Geogebra untuk Meningkatkan Kemampuan Representasi Matematis dalam Materi Refleksi. Edukasi: Jurnal Pendidikan, 16(2): 281-289.
Smaldino, S. E., Heinich, R., Molenda, M., & Russel, J. D. 2002. Instructional Technology and Media for Learning (9th ed). New Jersey: Pearson.
Sugiyono. 2015. Metode Penelitian Kuantitatif, Kualitatif, dan R & D. Bandung: Alfabeta.
Sung, T. K. 2018. Industry 4.0: A Korea Perspective. Technological Forecasting and Social Change, 132(2018): 40-45.
Thitiporn, S. 2015. The Development of Model Learning Media of Sorting Algorithm. Elsevier Ltd.
Vivin, D., Daningsih, E., & Marlina, R. 2018. Kelayakan PowerPoint Interaktif Organ Tumbuhan Kelas XI SMA Berdasarkan Analisis Ukuran dan Tipe Stomata. Edukasi: Jurnal Pendidikan, 16(2): 196-209.
Downloads
Published
How to Cite
Issue
Section
License
Authors who publish in this journal agree to the following terms:
- Authors retain copyright and grant the journal the right of first publication with the work simultaneously licensed under a Creative Commons Attribution License (CC-BY-NC) that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work.