Perbedaan Model Pembelajaran Kooperatif Tipe Teams Games Tournament dan Make A Match terhadap Hasil Belajar

Authors

  • Erni Fatmawati Pendidikan TIK, IKIP PGRI Pontianak, Pontianak, Kalimantan Barat
  • Ria Yuliatin Pendidikan TIK, IKIP PGRI Pontianak, Pontianak, Kalimantan Barat

DOI:

https://doi.org/10.31571/edukasi.v17i1.1076

Keywords:

pembelajaran kooperatif, tipe teams games tournament, tipe make a match, hasil belajar, cooperative learning, type of teams games tournament, type of make a match, learning outcomes

Abstract

Abstrak

Tujuan penelitian untuk mengetahui: (1) Rata-rata hasil belajar siswa menggunakan tipe Teams Games Tournament; (2) Rata-rata hasil belajar siswa menggunakan tipe Make a Match; dan (3) Perbedaan rata-rata hasil belajar siswa antara tipe Teams Games Tournament dan Make A Match. Metode penelitian eksperimen dengan bentuk penelitian quasi experimental design. Rancangan non equivalent control group design. Sampel berjumlah 55 siswa. Instrumen penelitian berupa tes pilihan ganda. Analisis data menggunakan analisis deskriptif dan inferensial. Hasil penelitian menunjukkan: (1) Rata-rata hasil belajar siswa menggunakan tipe Teams Games Tournament adalah 79,89; (2) Rata-rata hasil belajar siswa menggunakan tipe Make A Match adalah 84,52; dan (3) Perbedaan rata-rata hasil belajar siswa antara tipe Teams Games Tournament dan Make A Match menunjukkan nilai sig. sebesar 0,048. Dengan taraf kepercayaan 5% disimpulkan bahwa terdapat perbedaan antara model pembelajaran kooperatif tipe Teams Games Tournament dan Make A Match terhadap hasil belajar siswa.

 

Abstract

The purpose of the study was to find out: (1) The mean score of the students learning outcomes by using Teams Games Tournament; (2) The mean score of the students learning outcomes by using Make a Match; and (3) The difference mean score between Teams Games Tournament and Make a Match. The method used in this research was quasi experimental design. This research was non-equivalent control group design. The sample was 55 students. The research instrument was a multiple choice test. The data were analyzed by using descriptive and inferential analysis. The results showed that: (1) The mean score of the students learning outcomes by using Teams Games Tournament was 79.89; (2) The mean score of the students learning outcomes by using Make a Match was 84.52; and (3) Difference mean score between Teams Games Tournament and Make a Matchwas 0,048 at level significance of 5%. It was concluded that there was a difference between the cooperative learning models of the Teams Games Tournament and Make a Match on student learning outcomes.

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Published

2019-06-30

How to Cite

Fatmawati, E., & Yuliatin, R. (2019). Perbedaan Model Pembelajaran Kooperatif Tipe Teams Games Tournament dan Make A Match terhadap Hasil Belajar. Edukasi: Jurnal Pendidikan, 17(1), 27–37. https://doi.org/10.31571/edukasi.v17i1.1076

Issue

Section

Research Article (Artikel Penelitian)